The Sea Devils
review


Holistic Review: It has its moments, but overall it feels like The Silurians with exciting new padding.


I'm not quite sure what to make of this story.

I have the sneaking suspicion that The Sea Devils may be one of the very few - possibly the only! - Doctor Who stories of which my enjoyment is based largely on my mood when I see it. The odd thing is that my enjoyment of it seems to be inversely proportional to my expectations. I'm sure I must have seen this story when I was younger, but I really don't have any strong memories of it. What I do remember is reading the novelization, and adoring it. I thought the Sea Devils were fantastic monsters and I really liked their heat-ray weapons. In fact, this was one of the few Pertwee stories I actively liked as a child. When I started rewatching the Pertwee era for this site years later, I was very much looking forward to seeing this story again. As a rule, I'm less fond of the six-parters, but I was hoping to experience some of the magic I remembered this story containing. Imagine my disappointment, then, when I found myself bored to tears by the whole thing. I was really distressed - here was this story that I thought I adored, and now I'd discovered that it was dull and uneventful. It was dangerously close to "worst story ever" territory, and I don't make these decisions lightly. Right now, even if you pushed me, I couldn't name one story that I actually loathe, but even picking a worst one would be extremely difficult. Not that there are that many bad ones; rather that I can appreciate almost all of them in some way. But The Sea Devils... I was having a hard time finding redeeming features.

So, I thought, I might as well get it out of the way early in the reviewing process rather than dreading it. Six episodes of tedium, then I could write a scathing review, let out all my bile, and be done with the thing. So I turned it on, sat back, and waited for the fidgeting to start. But a weird thing happened - or, rather, it didn't. I actually found the story to be reasonably engaging this time. I think I was into the second or third episode before this really hit me, and I spent the rest of the story trying to figure out why exactly I had loathed it so much the last time. Funnily enough, I was never able to pinpoint anything that might have caused it.

So I don't quite know what to say in this review. I wonder if this story is just too new to me. Perhaps I haven't had enough time to digest it and settle on just one opinion. Or maybe this story really is that borderline, and my mood is going to dictate how I feel about it. I've never really experienced anything like this before.

But there's one thing I can say about The Sea Devils - no matter what my childhood recollection wants me to say, I don't love it. I suspect, actually, it falls largely into the camp of "things I never liked about the Pertwee era", although at least the navy makes a nice change from UNIT. It's got bits that have the potential for greatness, notably anything involving the sea fort, which has a wonderfully claustrophobic, isolated atmosphere. I say "potential" because I distinctly remember being underwhelmed by these scenes the last time through, and I don't think they did as much with it as they could have.

One thing that did occur to me is that the Master really doesn't need to be in this story. In the first half, he's just a catalyst for all the things that don't involve the Sea Devils, merely helping to give the Doctor and Jo a good runaround before the monsters show up. In the last half, when he really gets involved in the action, he's still basically superfluous to the plot. He summons the Sea Devils to the naval base, but apparently they had already been awoken by the activity at the fort, so they would have gotten there eventually anyway. He eggs them on in their attack plans against the humans - nothing the Young Silurian hadn't already tried doing. And they don't really listen to his ranting anyway, until the humans' attack convinces them to declare war. And he promises to help them revive their comrades - nothing the Doctor wouldn't have done if peace had been achieved! It's interesting to watch him try to undermine the Doctor's peace attempts, but that's basically it, and there are probably a lot of characters that could have done that. So, in that sense, most of the first three episodes feels like a bit of a waste. If the Master hadn't been included, all of the pointless prison runaround could have been scrapped and maybe the story could have been made into a nice four-parter. Assuming, of course, they could have figured out some elements that weren't recycled from The Silurians.

The really funny thing is that, at first, I was much more forgiving about the Master's appearance in this story. Since he was actually arrested the last time that we saw him, it's nice to know what he's been up to in the meantime, and the idea that he's managed to secretly hypnotize an entire prison and turn it into a base of operations is superb. It's just a shame that this idea had to coincide with a plot that doesn't really mesh well with it. Instead, we have to play out the Master storyline first (which, on its own, does not a good story make) before we can commence with the story we came to see.

To give due credit, the idea of a water-based Silurian relative is certainly an interesting one, and I think the Sea Devils themselves look fantastic. I'm particularly fond of their turtle-like faces, the swept-back fins, those inhumanly long necks and the string vests. And, of course, their fantastic round heat-ray weapons, with their distinctive look, shiny metal and the fantastic way they emit a burst of flame as they fire. However, I can't say that they came across as very scary, aside from a couple of isolated moments in the sea fort. Had this formed a central part of the storyline, and their involvement in it increased, I think they would have come off better.

Another problem I had, at least at the beginning of the story, was that things were happening very quickly for no apparent reason that I could figure out. Maybe I just missed something, but it seemed to me that Jo was right by the Doctor's side one second, and then the next thing you know, he's claiming she was lagging behind and leaving without her in a stolen boat! "Well," I thought, "maybe it's a ruse of some kind." But, apparently no - when Jo shows up, she genuinely has no idea where the Doctor is, so she decides to borrow a motorcycle and try to find him! Then, to make matters worse, Jo takes this motorcycle off the island! Somehow she manages to cross the body of water between the island and the mainland, and arrives at the prison! Then, later, after their escape, the Doctor and Jo claim they had to walk ten miles from the prison to reach Hart's office. I see four options:

Surprisingly few effects to discuss this time around, which is not a bad thing. Happily, The Sea Devils earns points for its sparing use of special visuals, because apparently more time is spent on making sure that the ones which are included are done right. I'm not entirely convinced by the CSO viewscreen, on which the slats are prominently visible, but it's not a wholly unappealing effect and at least it's a relatively novel way to use it. And the escape from the Sea Devil base is just wonderful. The forcefield effect looks amazing, and the model submarine (which, in its first shot, I mistakenly assumed was an extremely drab Sea Devil craft!) is impressive too.

I'm mixed about the use of stock footage here. Most of it is pretty obvious, but despite that manages to be okay. The exception is the occasional inclusion of black-and-white stock footage, which of course was no problem when most people were watching Doctor Who on black-and-white televisions, but today tends to stick out like a sore thumb. (The funny thing is, I always have to blink a few times before I realize that, yes, the color actually has disappeared!) However! I must admit that in this case, the stock footage gives us what is surely one of the most impressive explosions ever in Doctor Who, when the Sea Devil base is blown up. I thought it was nice with just the first couple of booms, and then suddenly we're dwarfed by a massive wall of water - very very nice. I'm just sad I can't credit the effects team for it!

The stuntmen impressed me in this episode, particularly during the fight involving the hovercraft. Very nice action sequences, so whoever choreographed the fight should be commended, as well as the stuntmen or extras who died so convincingly.

You wanna know the other thing that surprised me? Malcolm Clarke's score! I don't ever remember really liking it, and I usually skipped past it when it came up on soundtrack CDs. But this time, I found myself liking it at first. "That won't last long," I thought to myself. But it did... I kind of want to shake myself. I wonder if I've just heard it so much, I'm starting to recognize its merits. It's never going to be my favorite score, but it is unique and interesting. There are times that it manages to be genuinely creepy, and I love the triumphant bit that accompanies the Doctor tossing the rope over the cliff edge when he and Jo are escaping from the prison.

I've already mentioned my enjoyment of the Sea Devil costumes, but I did not mention that, amusingly, one of them seems to have been graffitied by a passing vandal armed with a can of black spraypaint. Toward the end of the story, when they're all retreating back into the water, some others appear to have suffered a milder attack, but none as badly as the poor Sea Devil who marches into the naval base along with the others at the beginning of part 6. Was this meant to be interesting costume detail? Then there's Jo's costume, which I would have liked quite a lot if the accents had been in red or green or something. Was there some kind of rule in the 1970s that everybody had to like brown and cream? At least they didn't usually put the companions in orange, too. (Amendment: More eagle-eyed viewing has revealed the fact that Jo's outfit is not brown, but in fact a fetching shade of eggplant. Which means that I now love it a lot. Most humble apologies, &c.)

All of the guest stars turned in pretty good performances. I was especially impressed with June Murphy as Blythe, who conveyed great exasperation at her sexist workplace by being ultra-polite to the offenders. She came across as a very real person, with a professional side, a casual side, and an undercurrent of passive aggression. The two infuriating government employees were also well done - Clive Morton as Trenchard and Martin Boddey as the oh-so-funny-wait-he's-a-total-jerk Walker. After his first line, blithely requesting breakfast in the middle of a crisis, I liked him instantly. Then, of course, as soon as it became clear he was an opinionated sexist dolt, I had to shift gears just a tad.

As for the Doctor and Jo... well, they're themselves. At least the first half of the story gives Katy Manning something to do - she gets to ride a motorcycle, shove some prison guards around, use her escapology skills, and even try karate on yet another guard. (And it works!) Her eyelashes are also quite amazing in this story. You just watch and tell me you don't agree! The Doctor and Jo get a really sweet scene inside the fort, too, when the Doctor laughs, "I think I must have got me wires crossed somewhere!" Otherwise, pretty much status quo.

Minor points:

So, okay. I'm still not convinced that this story is any great shakes, but it does seem to improve upon repeated viewings. Whether or not I still feel this way the next time I watch it, I cannot predict. I do know, however, that I'm not going to be in any huge rush to watch it again. I'd say this one is average at best.


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